Hey OP, set ASTC recompression to Uncompressed, having it on causes the stuttering (at least on my system. ;This new option aims to reduce VRAM consumption by turning those Ganon-cursed unsupported ASTC textures into something more suitable for low-VRAM GPUs. [Android] NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS - Boss Fight health bar issue. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. I've tested a variety of settings and the best results for lowest usage I've gotten are having these options on: Use asynchronous GPU. 3’s . 2-win10-win11-july25 playing tears of the kingdom using yuzu 1520 (2023-08-10) Game Runs fine at 4k with no astc recompression, only getting shorttime slow fps (~25 in basecamp in front of castle hyrule) some times but runs rock. Make sure Multicore CPU emulation. Yeah you don’t really need to worry about temps unless they are greater than 80 when not even under a load. Nah with 8gb+ you don’t need to recompress textures and recompression can in fact impact performance a little since atm it uses the CPU to do so (it's a. Hey OP, set ASTC recompression to Uncompressed, having it on causes the stuttering (at least on my system. 3. I updated to 535. - BC1 provides lower quality textures, but saves 8X more memory than Uncompressed. A feature that will be added shortly later will be Accelerated Texture Decoding, which will handle any texture format via Compute Shaders, even formats the GPU doesn’t support natively. * API Vulkan with the gpu as device * Disk pipeline cache OFF * Asynchronous gpu emulation ON * Accelerate ASTC texture decoding OFF * VSync OFF * NVDEC emulation on gpu * Fullscreen. According to Bunnei, Tears of the Kingdom is VRAM hungry because it "heavily uses a compressed image format, ASTC, that is expensive to emulate on desktop GPUs. 2. I’d just start with vanilla install and see what you need to tweak from there. Intrigued by a video about someone growing Yuzu in Victoria BC, I got one in the spring. He narrowed it down to some code that was improperly ported from our friends at the Skyline emulator and implemented a fix, finally allowing him to debug without worrying. This is a link from the yuzu emulator that explains that consoles have dedicated hardware to decode ASTC textures. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. VkPhysicalDeviceFeatures2 VkDeviceCreateInfo. On Yuzu latest version, today the Early Access 3621, whatever I choose, Vulkan or OpenGL (any OpenGL), whatever the resolution, even with mods or recommended presets, I never get more than 25-30 fps, with frequent drops around 13-16fps when outside. 08-06-2022, 12:01 AM. 个人理解: ASTC属于纹理压缩技术,是一种效率不错的纹理处理技术,但是由于GPU(英伟达AMD)没有原生支持该种技术的运算,模拟器默认使用了软件编写支持,而CPU在性能较高的情况下,例如12核以上CPU,或者强劲的单核CPU. 0, and the mods I use are Holographic Wings version 1. AsrielDewitt commented on Oct 6. here are the logs: [ 0. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). Reset Yuzu settings in Configure -> "Reset All Settings" button. Accelerate ASTC texture decoding: ON NVDEC Emulation: GPU Video Decoding Fullscreen Mode: Exclusive Fullscreen Aspect Ratio: (16:9) Resolution: 1X Window Adapting Filter: Bicubic Anti-Aliasing Method: None ADVANCED GRAPHICS. RGBM has historically proven a challenge to compress well with ASTC, as the characteristics of RGBM data break a number of assumptions that the compressor makes about how texture data behaves. You are severely lacking in system memory though. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. Set ASTC recompression to BC3. With this fix you should get the same results as in older Unity version such as 2018. Basically nearly every time the game blurs out the screen, this happens. DXT tools might run 2-10x faster. "Accelerate ASTC texture decoding" makes Yuzu crash, 100% of time "Decode ASTC textures asynchronously" doesn't help a lot. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type. Hey guy's, got some news for the gloom glitch, download the 3602 EA Yuzu and make sure you toggle "ASTC recompression : BC3 (Medium Quality)" in the advanced video settings. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. See more posts like this in r/yuzupiracy116. totk doesn't like it. -ASTC recompression set to: uncompressed best quality根据内外网提供的数据出现此类问题的主要原因是由于显存只有4G的显卡导致。数据来源柚子进展报告1、因为王国之泪使用的ASTC纹理解码,而现在的pc不管是台式还是移动pc的GPU原生并不支持解码ASTC(甚至与最强的GTX4090在解码ASTC上的性能都低于switch,这是一个很悲催的事实)。Games developed by Platinum (Astral Chain, Bayonetta 3) tend to use them. It only happens when both: "Accelerate ASTC texture decoding" is turned ON. • 6 mo. Accelerate ASTC texture decoding Enabled. Nintendo Switch emulation team at YUZU calls NVIDIA's GeForce RTX 4060 Ti a 'serious downgrade' tweaktown. Manage code changes. I read about your last feature in Early Access about new recompress ASTC textures. Instant dev environments. In order for us to provide better support, we need to see the log generated by yuzu. thydungeonman commented. 5. txt With vulkan, game is find after loading save, but crashes (after using all vram maybe) when using elevator, log: yuzu_log_vulkan. It's from PR 10398. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for. 个人理解: ASTC属于纹理压缩技术,是一种效率不错的纹理处理技术,但是由于GPU(英伟达AMD)没有原生支持该种技术的运算,模拟器默认使用了软件编写支持,而CPU在性能较高的情况下,例如12核以上CPU,或者强劲的单核CPU. g. Copy link. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". EmulationStation Desktop Edition (ES-DE) v2. Enable texture recompression: off Enable Macro HLE: on. you have. I'm looking for fresh yuzu fruit. Asynchronous Presentation4. Make sure you select the BC1 ASTC texture recompression option in advanced graphics settings too. 2. (recomiendo que lo dejes en " Auto ", ya que si lo pones en " impreciso ", en algunos juegos ocurriran glitches y bugs, pero " impreciso " mejora rendimiento, aunque no mucho. The settings I've been using so far are: GENERAL. lBlaze42. Steam Controller Settings “Steam Deck Rear Button” (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change. ;. What a month! GOAT releases, yuzu ventures atop new platforms, we get a try of Project Gaia, thorough Amiibo support, further Your Y. 0. Moreover I'm super impressed with the yuzu devs for making 60 fps doable on mid-range mobile hardware, even if it's too compromised to work at this very moment. 5x resolution; you can use 0. The Nintendo Switch itself supports decompressing these textures natively, but not our desktop graphics cards, which need to put in extra work to render them. 1. Smaller details. (3617/ToTK). Much larger shader cache than on Yuzu, including the shaders from the area where I loaded the savegame (same location and save file as tested in Yuzu). \* CPU accuracy auto. I've had no crashes. I can't change ASTC Recompression to BC1 since it will delay around 3 seconds when changing ability. exe from NSC BuilderJust don't expect to be getting more than 30 (you actually might actually average sub-20) FPS throughout the majority of your playthrough, also make sure you have ASTC Recompression set to as low quality as it will go In summary: I wouldn't, but I don't think I would technically call it impossibleYuzu is VERY sensitive to a memory overclock. Accelerate ASTC texture decoding: ON NVDEC Emulation: GPU Video Decoding Fullscreen Mode: Exclusive Fullscreen Aspect Ratio: (16:9) Resolution: 1X Window Adapting Filter: Bicubic Anti-Aliasing Method: None ADVANCED GRAPHICS. mesa/st: do not use memcpy when using compressed fallback. I tried running Red Dead Redemption v1. (I also have a 4gb gpu), but ASTC recompression set to bc3 (available in yuzu ea) fixed this for me. テクステャの品質と引き換えにメモリを節約し、それに伴ってパフォーマンスがアップするという事. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. 2 CPU settings: Unsafe Graphics: Vulkan Use disk pipeline cache ( ) Use Asynchronous GPU emulation ( ) Accelerate ASTC texture decoding ( ) Everything else default except full screen is exclusive and filter is fsr Advanced Graphics: accuracy level: normal astc recompression: bc3 Yuzu Advanced Graphics: Accuracy Level : Normal (high is a large fps loss, and only used for troubleshooting graphical bugs) ASTC recompression : Uncompressed (Best Quality) (Use BC3 or BC1 on GPU's with very low VRAM (4GB-8GB BC3, 2GB or lower BC1), can help you at the expense of texture quality) -Accelerate ASTC Texture decoding-ASTC Recompression Set on BC3-Force maximum clocks-Decode ASTC textures Asynchronously (Hack)-Enable Reactive Flushing-Use Async Shader building (Hack)-Use fast GPU Time (Hack)-Use Vulkan Pipeline Cache-Anisotropic Filtering set to auto and x16. 2. and AMD. A new video shared by Alexwpi Game on YouTube. Here, locate the section "ASTC textures (Beta)" and click on the dropdown menu available under it. I have an HONOR MAGIC 5 PRO, snapdragon 8 gen 2, 12 Gb Ram, Adreno 740 GPU. Radeon Vega 7. Force maximum clocks enabled. 4. 0 Recommended Mods: . Released 4 days early for members. 6f8d] yuzu stubbed. Didn't notice any real performance improvement. nonsense. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format for the OpenGL ES and Vulkan graphics APIs. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. This should speed up loading times even more and reduce stutters. Lo segundo es que tengas suficiente memoria RAM libre en tu PC, borra todos los procesos innecesarios de la PC y asegurate de que solo YUZU. Reason for Insane CPU usage. Radeon Vega 7. I checked the cook st root cellar and they didn't have any. I reccomend BC1 as it is lower quality and quicker. Graphics tab settings: Accuracy Level: Normal. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. In BIOS there should be an option named UMA Frame Buffer Size under Advanced tab. This uses ThreadWorker in common to parallelize CPU ASTC decompression, providing a massive speed increase in decompressing large ASTC textures in games such as Astral Chain. 0 coins. Настройки эмулятора yuzu для комфортной игры в Red Dead RedemptionCPU- Accuracy: AutoGraphics- API: Vulkan- Use disk pipeline cache: checked- Use asynchronous GPU emulation: checked- ASTC Decoding Method: GPU- NVDEC emulation: GPU Video Decoding- Resolution: 1X (720p/1080p)- Window Adapting Filter: Bilinear- Anti-Aliasing. 5GB in Gerudo Town, which is far more reasonable. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) I'm using the totk mods collection setup guide i reset yuzu settings and caches before updating. e. . Thanks in advance. "ASTC recompression" set to " Uncompressed ". Host and manage packages. But now is all clear :) thanks again . Click on take me there against the ‘Use advanced 3D image setting option. graphics, switching weaopns either blurs out textures and rebuilds them, which then causes fps drops and stuttering, or when turned off, the game freezes for around a second, everytime you change a weapon. Next, right-click on the game tile in the main menu and go to properties. This new option aims to reduce VRAM consumption by turning those Ganon-cursed unsupported ASTC textures into something more suitable for low-VRAM GPUs. ; Enable asynchronous presentation (Vulkan only): Off ;. This can be set on a per game basis with custom configurations. Reset Yuzu settings in Configure -> "Reset All Settings" button. Code review. • 5 mo. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. 2. Can’t remember what it’s called as I’m blasted right now myself. Other than this and the Issue 1320, the game plays beautifully on a GTX 660 with BC1 ASTC Recompression. /r/newyuzupiracy , 2023-06-12, 22:37:26. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) for some context, I had my game on a disc drive with the letter "F" I then renamed this hard drive to "D", moved the files to an nvme I just bought and called the nvme "F" and then when I tried to run tears of the kingdom, yuzu crashes. try setting ASTC Recompression to uncompressed and turning barrier feedback loops off. Hey Patrons! Continuing our promise to keep you updated on our behind the scenes development process, we have more information to share on an upcoming feature. its likely crashing cause you run out of memory. ASTC recompression: BC3 (Medium Quality). Just an update, but for me the gloom bug is fixed after i switched off asynchronous shader building option on. 98. 0 Beta (2023-10-01) Pre-release. You must evaluate your particular needs, desires, and content. The only reasonable way to do this is to have a fixed block size. Deer. Plus hard crashes in both. Do you think this is a RAM issue? It launches on older drivers though like I mentioned. By using ASTC recompression: BC1 (Low quality) ToTK should use way less VRAM (+- 2GB), so we can try to reduce the using of page file by extending VRAM size to 2GB. I changed the extension to . I even forgot to specify my gpu has 8gb of ram. The game version I'm using is the base 1. Anti-Aliasing Method None. 41 Cutscene Fix_totk Graphics- Disable Dynamic. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. , and a lot more!Put on your surf belt and beginning playing some eurobeat, this will be a long ride. Vsync Immediate (Vsync. i was using 3782 before updating and was working fine. S3 Texture Compression. The ‘astcenc’ ASTC compression tool was first developed by Arm while ASTC was progressing through the Khronos standardization process seven years ago. Reset Yuzu settings in Configure -> "Reset All Settings" button. BC1 is the recommended format for 2GB and. F. 1. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. Phoronix: Mesa Adds Compute Shader Decoding For ASTC The Mesa 23. Enable FSR. I'm aware this card doesn't meet the minimum Vulkan requirements as stated in the log file (708 & 775), but if there was any workaround for this, it would be amazing. yuzu: refactor shortcut code. The standard recommended settings that are pinned here work. 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding. CPU. Go to the image settings with preview under 3d settings. Clearing the shader cache does not resolve this issue. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. com"Basically, since I'm forced to use the BC3 recompression (no compression: VRAM peak 3,9 GB, BC3: VRAM peak 3,5 GB) of the ASTC textures, I have a 5 second freeze every time I close ANY type of menu (weapons, map, skills, etc. Copilot. . com"ASTC Format Overview. ASTC recompression: BC3 (Medium Quality) Enabled async. It also affects the previous yuzu builds, I just used the latest here. good luck. Even high quality textures being decoded by a Nintendo switch would need a 24 core CPU to be decoded without noticeable issues like stuttering. Reply reply. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch. Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. Reproduction Steps BC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. To be able to randomly access any texel in a texture, there must be an O(1) mapping from texture coordinate to memory address. my VGA card has 4 GB and sadly in yuzu unlike in other games end of VRAM means end of the program lol (although i have 32 ram and 20 pagefile) barrier feedback loops is off already as it made me crash more often too Reply Fireinthehole_x. 7. Texture Recompression. It will fix all. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. 6k; Star 29. I have "accelerate ASTC" and "decode ASTC textures asynchronously" off and ASTC recompression on BC3(medium quality) after that i haven't had crashes on the depths. The mods are: (FPS++ 20 fps) and (Shadow Res 256x). yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. \* API Vulkan with the gpu as device \* Disk pipeline cache OFF \* Asynchronous gpu emulation ON \* Accelerate ASTC texture decoding OFF \* VSync OFF \* NVDEC emulation on gpu \* Fullscreen mode. . sry. 3 #3 - Disable LOD Quality Reduction #4 - Shadows - 512x -. 5 - 1920x1080 resolution Use 3840x2160 resolution if you. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of textures, including The Legend of Zelda: Tears of the Kingdom, on GPUs with extremely low VRAM. 356640] Config commonsettings. This leaves M prone to quantization during. Set anisotropic filtering to 16. es-de. CPU ASTC decoding: makes a very quick exit to menus, but after like 2 min of game in depths the game start stuttering hardly (stutter every like 0,2 sec) until closing emulator, making unplayable. No reshade installed. ASTC Recompression Method: BC3 (Medium quality) Enable asynchronous presentation (Vulkan only): unchecked. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. 关于yuzu3559勾选ASTC引起闪退花屏不专业测试. . Leave anisotropic filter on default to avoid graphic issues. cesarnox. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. 📌 Informations. 2 #1 - 60fps Static #2 - DynamicFPSv1. This setting can be found in the yuzu Configuration "General" tab. Attempted to reinstall update, change settings, clear cache, all to no avail. . It should always remain enabled to get the best performance. Accuracy Level: Normal ASTC recompression: BC3 (Medium Quality) Enable asynchronous presentation: OFF Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. I planted it in ground on. 2. First is enabling Accelerate ASTC. you can try playing the game and using the emulator on. exe in the assets section below and run the setup program to make a new installation of RetroBat. Progress Report July 2023. Unity have kindly let us use it as a case study for this blog. Maybe ram is too low for it. I use Accuracy: Unsafe all settings checked and ASTC Recompression BC1. Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). 3. TheAbsol359 commented 2 weeks ago •. latest are 535. Depending if you turn on or off ASTC in adv. One way to get some way towards this is to use a lossless compression (e. Nintendo Switch Emulator. Hopefully, this works for you as I had this issue. In the summer of 2021, I wrote a blog about the recent. Open the Settings menu by clicking on the gear icon on the side toolbar. Fire Emblem Engage Mods Other/Misc 60FPS No Speedup. ago. Comparing it to the output of Mali TCT at ~medium settings (6x5 pixel block size, 4. yuzu-emu. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. In order for us to provide better support, we need to see the log generated by yuzu. 5. I've seen posts that older AMD cards such as the RX 570 have issues with it (I've also seen one person mention it about the RX 590, which doesn't require recompression, which might isolate the issue to decoding, but if I'm being honest I can't remember if they maybe had. 1. From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Going out of the inventory screen, the game freezes for several seconds. 1) Also Text is. #12112. they are talking about ASTC compression. System Configuration. Hopefully it helps counter the. Ryujinx seems to rely more on the CPU, strangling my. 9. This includes nearly all active Android mobile devices. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. When coming out of the menu everything blinks very briefly and vram usage raises again. If you have a really powerful pc ryujinx has much better frame pacing apparently. Join. The above fix to disable Accelerate ASTC texture decoding helps, but only reduces usage by a couple gigs. Reproduction Steps. The reason for the low GPU frequency is that yuzu is very CPU-intensive and Zelda: TOTK it does not need that much graphics processing power. Do you use the ASTC RECOMPRESSION? I have a 4gb rx580 and I also have that freeze, I realized when switch the astc recompression bc3 to uncompressed the freezes gone but now the game crashes frequently especially in the depths. 0-20231001-beta-win64-setup. Played a few hours in the heavy snow areas with zero crashes; Yuzu 3617. ASTC recompression if needed, the rest is the same. can you post log and. Write better code with AI. Tools. The other day I finally decided to set up a cloud save between my steam deck Yuzu and PC which seemingly was working fine being able to properly keep…The Yuzu Discord said that 30 fps + dynamic fps + CTRL+U to toggle the framerate was the better option, but I kept running into issues in the Shrines: one shrine had me falling through the floor, the other would lose its music and sound effects one minute in. © 2023 Google LLC Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). It still stutters a bit but it’s significantly better. 3GB GeForce GTX1060. Hey there, yuz-ers! Welcome back to our monthly report on all the improved features, performance gains, and bug fixes we’ve made. Yuzu running on Nintendo switch (L4T fedora edition, opengl backend)yuzu_log. com find submissions from "example. Thanks. entitled "Adaptive Scalable Texture Compression". テクステャの品質と引き換えにメモリを節約し、それに伴ってパフォーマンスがアップするという事. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. It has been adopted as an official Khronos extension to the OpenGL and OpenGL ES APIs, and as a standard optional feature for the Vulkan API. 63K subscribers in the yuzu community. New PR:textures: astc: Make CPU ASTC decompression paralleli9 11900K@5. cpu accuracy is unsafe which is also a bit faster than auto. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. Bro, I mean, are the graphics good, and also this maybe my first time thinking about getting the yuzu up and working ,how many gigs is the game, I'm currently running the same game in Xenia I'm only able to get consistent frames through. astc files are common for mobile games. however I’m not familiar with how Yuzu works and didn’t know if that would help at all. Yuzu often uses vulkan functions in non-standard ways that haven't been tested, exposing bugs in mesa and the vulkan driver. Ryujinx 1. 2023/05/25 リリース情報 yuzu, Switch. 0 is now available for download! This release brings cleanup tools for orphaned data, file hash searching for the scraper, the ability to change systems sorting from the GUI and much more. • 2 yr. asynchronous presentation on also better fps (like 4 more) for me. #12113 opened 6 hours ago by Deka710. In desktop mode it plays but if I try to play it the controls don. When people in the old sub recommending to clear any shader cache, it almost always because of the stutters or crashes in TOTK. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. Governor set to performance. Disabling that gets me down to 5. super mario wonder runs like garbage on steamdeck in any way. I’ve recently upgraded my build and am looking for the most recent fps patches and yuzu builds so I can get the most out of my hardware. The first one provides lower quality textures, allowing saving more than eight times. No, yuzu will use the integrated ASTC decoder whenever possible. Upcoming Changes: Hardware Accelerated ASTC Texture Decoding. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. ASTC: Recent format designed to supersede prior formats. Reset Yuzu settings in Configure -> "Reset All Settings" button. If you don't want Async decoding, you just don't set it to CPU Async. ' has mostly no benefits because gpu vendors don't add support to it natively, 'GPU' is the default. 说那么多总结,就是把图形和高级. Yuzu Adv. 5. I believe Mario & Rabbids is the only game that prefers to have it disabled for now. #12114 opened 6 hours ago by routomatic. [1] Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. Fernando_Antonio_Con August 15, 2023, 1:43pm 3. The latest drivers where ASTC texture decoding is working without crashing on Pascal are version 512. *Sometimes* the freeze doesn't occur, but most of the time it does. Yuzu also hopes to add an option to use BC7 in the future to provide a higher quality experience. 0. Accuracy Level: Normal ASTC recompression: BC3 (Medium Quality) Enable asynchronous presentation: OFFup-to-date version of yuzu, windows and graphics driver 32GB ram + 64GB pagefile. Enabling ASTC texture decoding in Yuzu emulator is causing crashes on Pascal cards. astc_recompression: Uncompressed [ 193. 95. Write better code with AI. I tried reducing Resolution to 0. 393597] Input <Info> input_commondriversudp_client. that is the best you can do for limited VRAM/RAM specs. - Accuracy Level : Normal- Anistropic Filtering : Default**- ASTC Recompression Method : Uncompressed (Important!) (BC1 can increase fps, but delay 2-3 seconds when changing ability or weapon)**- Async Presentation : Enabled (Optional, no significant difference) Preview : Resolution 1,5x. ;. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. if you have "ASTC recompression" set to BC3 or BC1, you need to enable "Decode ASTC textures asynchronously (Hack)". Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. One last note: ASTC compression takes time for best results. Set recompression quality to BC1. Graphics -> Advanced -> ASTC Recompression, BC1 or BC3. Test per game, for Tears of the Kingdom, use BC3 for GPUs with 8GB or less, and BC1 for 3. Set it to 2GB. I tried setting it to bc3 and all it did was make the ability icons look badly compressed. Running on rx 580 4 GB on current driver 23. I own breath of the wild on switch already but wanted to emulate it on yuzu for a higher framerate. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. gidoly commented Jun 13, 2023. 14. NVDEC emulation gpu video decoding advanced graphics, accuracy high, ASTC recompression uncompressed, enable reactive flushing, use fast gpu time, use vulkan pipeline cache, barrier feed loops hope this helps, if you need any other. ASTC Decoding Method: GPU NVDEC emulation: GPU Video Decoding Resolution: 1X (720p/1080p) Window Adapting Filter: Bilinear Anti-Aliasing Method: None FSR Sharpness: 88% Adv. Fullscreen Mode Exclusive Fullscreen. Uncompressed is recommended for 8GB VRAM+ machines. ) Here are my settings, perhaps there's another that'll help alleviate things more too, it's been a month or two since I set them up though so I don't quiiiite recall which exact ones target the door stutter. 1. My Computer is having some odd issues with emulating tears of the Kingdom. When I switch weapons or open any menu the game will freeze for a couple seconds. a fresh dump of an eshop title with "remove console-specific data" unset. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format, developed by. Best liquor store in the city is the one in esquimalt with the giant glass walls by the base. It’s a lot smoother for me when I limit yuzu to 67% for locked 40 fps. Enable ASTC in. Plus on my 7700X/3080 I get consistent 60 FPS at 4K native. But I've seen people playing Tears of the Kingdom over 45 fps in yuzu on Ally. Here’s a fully incomprehensible chart to set the stage (click for a semi-interactive page):Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. Using any setting besides Uncompressed will disable what is set in Accelerate ASTC texture decoding, as recompression is done only with the CPU for now. 2. Feb 5, 2021 Hey Patrons! Continuing our promise to keep you updated on our behind the scenes development process, we have more information to share on an upcoming. Yuzu Switch Emulator Texture Recompression Tested On Zelda: Tears of the Kingdom With Very Low VRAM63K subscribers in the yuzu community. e. ASTC went the route of procedurally generated partition assignments using a 10 bit seed. More flexible than previous formats due to support for various block sizes. 8x2 DDR4. As long as you don’t need the extra VRAM, this method allows to keep the texture in the fastest location (VRAM) without reducing its quality. zip) on raw ASTC data. (The Legend of Zelda. Is the VRam the problem I am planning to buy a 3060 or 6700xt to be able to play well. 1 3 comments Add a Comment krautnelson • 3 mo. Create ASTC textures faster with the new astcenc 2. The difficulty here is that the artist will need to take into account artefacts introduced by both compression schemes. 1 graphics drover code has added support for software-based decoding of Adaptive Scalable Texture Compression (ASTC) textures via compute shaders. Texture Compression in 2020. EA FC 2024 [v131072 + update v1. Changing a weapon, the game freezes for several seconds.